

From Good-for-Nothing to Knight

The Lord's ways are mysterious  — sometimes all it takes to become a knight is beating up the rabble in front of the tavern for twenty nights. The fighter battles on his own — he is equipped between rounds. 



Make Decisions

Choose from 10 classes — from swordmaster Siegfried to Brother Blasius and Moritz the Murderer. Each class has its own weapons, abilities, and build fantasies. Between battles, gold is spent at the merchant, items are collected from fallen enemies, and points are distributed across 8 attributes to shape the build. With 102 items across five rarity tiers, no two runs play the same. Focus on poison, critical hits, or a thorn build.





Survive Twenty Nights

Each night the rabble grows bolder — vagabonds, thugs, ruffians, and in between 3 bosses who will make short work of the fighter if the build is no good. 6 difficulty levels from Child's Play to Madness decide how hard the rabble hits — and along the way, new classes and items are unlocked.



Features

Medieval roguelite autobattler — inspired by Brotato

Ragdoll physics with dynamic knockback, blood effects, and slow motion

First-person perspective and cinematic camera in the heart of the melee

10 classes with unique abilities, weapons, and build fantasies

102 items in 5 rarity tiers

8 attributes: Strength, Vitality, Toughness, Wisdom, Intelligence, Dexterity, Charisma, Favor

6 difficulty levels

3 bosses: Siegfried, Gustav, and Horst, who put the build to the test

20 nights with ever more dangerous rabble